Anycubic Photon Slicer Overview
- The software is free of charge
- no registration necessary
- The current version is 1.3.6.
- Supported operating systems: Windows (32, 64), MacOs
Somewhat hidden, the software can be downloaded from the Anycubic Photon product page, for example.
The Anycubic Slicer doesn’t work with all graphics card drivers, NVIDIA is obviously preferred, at least that’s our experience.
Orientation in 3D Orbit
Models can be moved, rotated and arranged much better than with the NanoDLP 3D Editor.
Support structures are easy to configure and the handling is quite intuitive. The shape of the tip, the middle part and the end piece are independent from each other, as are their radii, lengths and contact depths.
Also not usual with other slicers is that you can set the angle of the tip as well as the angle of the support start.
Also very helpful is the selection of four different rafts, which simplify the release of the pressure from the baseplate.
The auto supports do not necessarily find all “islands” in the model, i.e. unsupported model areas, but visually the individual layers are displayed when you move the mouse pointer over the model and can thus manually reposition.
Slicing the models
The basplate of the Anycubic Photons is illustrated by the basic pattern of the spatial representation. This gives you a quick idea if the model fits on the baseplate for the real pressure. Consequently, you should consider carefully whether to go with the model to the edge areas, which are less strongly projected than in the center.
In the adjustment window, you can easily adjust the layer thickness, the number of baselayers and the exposure times of the layers.
Via the slicer, the projects can be saved into a .stl file or directly into a .photon file, for direct use on the Anycubic Photon, via USB stick.